Resource Fridays #2

Kevin Leroy - Releasing my League VFXs Fan-Arts for Study Purposes

A while ago, VFX artist Kevin Leroy, who currently works at Riot Games, has shared his League Of Legends fan-art project which he has created for study purposes using Unity, in the Real-Time VFX forum. This project contains around 90 shaders, 300 textures, and about 50 different spells in total. Take a look below what is waiting in store for you.

Here is a full Youtube playlist that overviews the effects that are in the project.


I really want to cast a light on the new EmberGen software which is developed by JangaFX and has been released as a beta this year. If you are a real-time VFX artist you have probably heard of it - it is a software that lets you create real-time volumetric fluid simulations for games and film. You can generate flipbooks, image sequences, and VDB's all from real-time simulations. The best thing is - you can try this software for free for 14 days (lol this is not sponsored, I swear!!). I personally use it and I just love it. There is a great community around it, a discord channel where people constantly share their presets - files that you can learn from and build upon. They also have great tutorials on their Youtube channel where they explain in-depth how to create and export flipbooks.

If you have been doubting whether to try it or not, do not hesitate and just do it. You will not want to look back.

Hades VFX breakdown

I am happy to announce that recently Supergiant Games has released Hades v1.0. It is now available on Steam, Nintendo Switch, and Epic Games Store.

According to their steam page, Hades is a god-like rogue-like dungeon crawler that combines the best aspects of Supergiant's critically acclaimed titles, including the fast-paced action of Bastion, the rich atmosphere and depth of Transistor, and the character-driven storytelling of Pyre. Take a look at the launch trailer below.

I love the artistic style of the game and the VFX here just looks so badass.

Better yet, they have released an amazing VFX breakdown on Twitter, which I really wanted to share with you guys 😍

The VFX were created by the talented artist John Barnett. John is not only a CG artist but he also produces electronic music under the name darkhalo, which I, as an electronic music lover, found it very revitalizing and inspiring. Check out his blog where you can read more about his creative journeys and also have a taste of his music.

This is all for this week, I hope you liked the resources that I shared and I hope you learned something new, got inspired. As always I wish you have a very creative week full of warm adventures.


Paulina ❤️

Check out the previous Resource Fridays post:

Resource Fridays #1

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